rotating panels with volume select and morpher modifier
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Hello,
I am trying to create a tube shape with a rotating panelized outer surface. I would like the rotating panels to repsond to an attractor. The following tutorial allowed me to create an edit poly from splines, and rotate individual polygons that respond to a sphere attractor.
When I try to rotate the individual polygons of an edit poly primitive geometry (tube), they stay attached to the rest of the form instead of rotating as individuals. I am confused as to why when I follow the steps of the tutorial, I can rotate each polygon as an individual, but when I make an editable poly from a primitive geometry (rather than splines) I can't rotate the way I want to.
I have also tried building a tube from splines and applying a surface modifier and edit poly, but still am not getting the desired rotation result (rotation is set to local). I have attached a pic of 1) the effect I would like to achieve, and 2) the problem I keep running into.