Your script is utterly trash guys :DDDD I cannot laugh enough, what can be EASIER for this scrip to convert mesh to quads? Yet it still can't produce a QUDRIFIED mesh. How can you explain this? Yes it has different directions of triangulation, but no hidden\not welded verticles and etc.
Solved! Go to Solution.
Your script is utterly trash guys :DDDD I cannot laugh enough, what can be EASIER for this scrip to convert mesh to quads? Yet it still can't produce a QUDRIFIED mesh. How can you explain this? Yes it has different directions of triangulation, but no hidden\not welded verticles and etc.
Solved! Go to Solution.
Solved by BenBisares. Go to Solution.
Did you try increasing the Quad Size? That usually cleans things up a treat
Did you try increasing the Quad Size? That usually cleans things up a treat
This is an interesting one, I'll use it thanks!
This is an interesting one, I'll use it thanks!
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