Placing Rivets on Complex Shape
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Hello,
I'm doing a project where I need to place a massive amount of rivets onto an aircraft fuselage. I'm doing the rivets by having a repeated plane uv'ed to a separate high res texture than the rest of the fuselage. I have tried a few different tools such as the object painter but am struggling to get uniform lines as there's no way that I know of to snap the brush to a straight line. There is a rivet plugin but that is using the number of rivets between two points rather than an interval between each object. Is there another way to do this?
Thanks
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