Hello everyone,
I just upgraded from 3ds max 2015 to 2017 and realized the option to cut with boolean is missing. I used to us it all the time. After searching through the forum, I realized I'm not the only one missing the option, however, I haven't been able to find a solution to what it was to me an easy task before.
There is no way for me to go back to 2015 in order to show what I'm trying to achieve, but summarizing, I'd like to cut a complex shape with another shape, in order to keep processing later the cut polygons.
In a simple case, lets say I have a torus, with a partially overlapping sphere. I would like to cut the toroid polygons with the sphere surface so then I can extrude the overlapping polygons slightly inwards, keeping the curvature of the toroid. Creating the mesh I'm trying to replicate will take me a lot of time in more complex cases.
Slice option doesn't work for me because Im not trying to cut a plane but a more complicated shape.
Current boolean options will either substract, merge or intersect sections of the mesh, but in any case, I'm ending with a mesh is not useful at all for my purpose.
Is there any option available that I'm missing in order to perform the actions described?
Thanks in advance to everyone.
Best!
Solved! Go to Solution.
Hello everyone,
I just upgraded from 3ds max 2015 to 2017 and realized the option to cut with boolean is missing. I used to us it all the time. After searching through the forum, I realized I'm not the only one missing the option, however, I haven't been able to find a solution to what it was to me an easy task before.
There is no way for me to go back to 2015 in order to show what I'm trying to achieve, but summarizing, I'd like to cut a complex shape with another shape, in order to keep processing later the cut polygons.
In a simple case, lets say I have a torus, with a partially overlapping sphere. I would like to cut the toroid polygons with the sphere surface so then I can extrude the overlapping polygons slightly inwards, keeping the curvature of the toroid. Creating the mesh I'm trying to replicate will take me a lot of time in more complex cases.
Slice option doesn't work for me because Im not trying to cut a plane but a more complicated shape.
Current boolean options will either substract, merge or intersect sections of the mesh, but in any case, I'm ending with a mesh is not useful at all for my purpose.
Is there any option available that I'm missing in order to perform the actions described?
Thanks in advance to everyone.
Best!
Solved! Go to Solution.
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