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First question is about images on planes. Every time I do it, it seems to take me a long time of trying things before I finally am able to get the images to show up on the planes. I think that will get easier as I do it a few more times, and figure out exactly what is causing me problems. But once I have a couple of planes set up with images, and save and close the file, the next time I open the file the planes and images are invisible. After a while I found that by changing one viewport to Shaded materials with maps the images showed up. But it didn't work on other viewports. I finally got them all working by changing to High Quality. Why when I open a file am I not able to see them the same as I was able to when I closed the file?
Second problem, is similar to a recent post, but thought it would be better to start my own thread. I have been trying to follow a you tube tutorial that is in a foreign language and very blury screen. Basically I started with a plane, turned it into a editable poly and have been dragging edges to make a doughnut shape. Then I drew a line and made it rectangular and gave it some width. Then turned it into a editable poly. I am now trying to join the two objects and have tried welding vertexes, and edges, and target welding, and joining them into one object and retrying all the weld and bridge options. Nothing will connect between them. At one point I thought maybe the normals were messed up on the line, so I started from scratch on it, but I still am not able to make any kind of connection between the two. Anyone have any ideas what I might be doing wrong?
Solved! Go to Solution.