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Modifieras for a plane that acts like terrain

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Darwin33
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Modifieras for a plane that acts like terrain

Which modifiers do you apply to a plane to simulate a forest ground. I found a nice material but need to get that material more vivid.

 

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leeminardi
in reply to: Darwin33

Would the following do what you want?  Increase the number of segs for the plane and then add a Noise modifier checking he Fractal option and set an appropriate value for the Z strength .

lee.minardi

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