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Loft normal direction

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Anonymous
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Loft normal direction

What controls a loft's normal direction? I've created a number of loft objects that when they are converted to editable polys, the normal face is downward. I didn't have had this issue in the past. How can I flip the loft objects? Thanks. 

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Steve_Curley
in reply to: Anonymous

Skin Parameters rollout > Flip Normals.

Max 2016 (SP1/EXT1)
Win7Pro x64 (SP1). i5-3570K @ 4.4GHz, 8Gb Ram, DX11.
nVidia GTX760 (2GB) (Driver 430.86).

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leeminardi
in reply to: Anonymous

For open shapes the direction of the normal is determined by the direction of the curve was drawn.  Drawing a shape in a counter clockwise direction will orient normals to point outward. 

lee.minardi
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