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Is there a way to scan a file for a corrupt object and remove it?

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Anonymous
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Is there a way to scan a file for a corrupt object and remove it?

I have been struggling with a file that I have been working on in the Educational 3DS Max 2019, which over time has come up with the error writing to file, forcing me to figure out each time how to fix it so I could continue modeling. However, this time I am having much more trouble than I should and I haven't yet found which object is causing the trouble. So I was wondering if there was a way to scan a file for a corrupted object, in a similar fashion to how one would scan a computer for a corrupted file.

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irishman_team_kilber
in reply to: Anonymous

the only way i know is by merging the old scene into another fresh scene file but this can take sometime depends how many object you have in your scene, once you start merging the old scene file into a new one can you keep merging the object and it doeesnt crash then you keep merging until you find the one that is making the scene file crash then you don't merge that one. you would need to remodel it

 

once you have done this you delete the old one and save the new one as a new file name. i am not sure if there is a script out there that can auto detect broken objects

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