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Import Problems in 3DS max

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Anonymous
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Import Problems in 3DS max

Does anyone have the problem with the latest 2016 release that ghost geometry gets imported?

 

I am using 3ds Max since 2005 and never had so much problem as with 2016.

 

For some reason an import from ACAD as a DWG file brings in geometry that does not exist anymore, nor does the reapply used materials to existing geometry on a relink work - still.

 

Any feedback on that from Autodesk yet? After all it is a expensive software...

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rendermaster
in reply to: Anonymous

can you elaborate more your problem, a snap shot perhaps.

do you clean / purge your drawing before importing them

 


Ronel Katigbak Pabico

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