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How to solve broken vertex/faces in a model?

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Anonymous
2811 Views, 2 Replies

How to solve broken vertex/faces in a model?

Hi! There's a way solve this "automatically"? I searched on internet but I couldn't find anything.

a.png

Thanks in advance!

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Message 2 of 3
miledrizk
in reply to: Anonymous

Hi,

 

First we need to make sure all vertices are welded,

That means no 2 vertices overlapping at the same place,

To do that, go to vertex subobject level, select all vertices, then in Edit vertices rollout

Find Weld, click on the small rectangle on its right and choose a small value like 0.003

And click Ok.

 

Weld VericesWeld Verices

 

 

Now, to fix the broken look, go to Polygon subobject level, select all polygons,

Go to Polygon: Smoothing Groups rollout, keep the default value on 45 for and click Auto Smooth.

You might need to increase that value from 45 to a bit higher value if you still seeing some broken faces

 

Smoothing facesSmoothing faces

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk
Message 3 of 3
Anonymous
in reply to: miledrizk

Thanks a lot! 

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