How to solve broken vertex/faces in a model?

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How to solve broken vertex/faces in a model?

Anonymous
Not applicable

Hi! There's a way solve this "automatically"? I searched on internet but I couldn't find anything.

a.png

Thanks in advance!

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miledrizk
Advisor
Advisor
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Hi,

 

First we need to make sure all vertices are welded,

That means no 2 vertices overlapping at the same place,

To do that, go to vertex subobject level, select all vertices, then in Edit vertices rollout

Find Weld, click on the small rectangle on its right and choose a small value like 0.003

And click Ok.

 

Weld VericesWeld Verices

 

 

Now, to fix the broken look, go to Polygon subobject level, select all polygons,

Go to Polygon: Smoothing Groups rollout, keep the default value on 45 for and click Auto Smooth.

You might need to increase that value from 45 to a bit higher value if you still seeing some broken faces

 

Smoothing facesSmoothing faces

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3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
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Anonymous
Not applicable

Thanks a lot! 

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