How to create circural shapes like gun triggers?
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03-11-2017
12:55 AM
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So i have seirous problem with modeling any stuff that has circural shapes. I spend a lot of time cutting this stuff like a butcher and in the end it looks like a total mess and takes insane amount of time. Can somebody explain how normal people do stuff like this? Here is an examples of the shape i need. And that's how it looks after my surgeon activity.
Right now i do it like this:
1. Making a plane.
2. Cutting circle shape and deleting half that i don't need.
3. Turbosmoothing and seeing that it looks like a ****.
4. 100 swift loops.
5. Wtf is this i'm outta here.