Hi
I import Inventor file to 3DS Max. There're 2 options, Body and convert to Mesh.
I try both options. When I add modifier Edit Poly. They will be Triangle Mesh.
How can I convert to Polygon (Quad)?
Thank
Travis
After you have your Edit Poly modifier placed on the stack (or if you convert the model to and Editable Poly), try "Quadrify All" in the Editable Poly/Edit Poly Modeling tools. Depending on the mesh it may not remove all triangles but you can also usually easily manually Remove the remaining extra diagonal edges you don't want by selecting them and hitting the bacspace key. Note that "Remove" is different than "Delete" as remove just removes the edge without deleting any polygons, while "delete" deletes the edge and the polygons that are supported by it.
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