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How to apply 2 textures on this character?

15 REPLIES 15
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Message 1 of 16
Anonymous
1493 Views, 15 Replies

How to apply 2 textures on this character?

Anonymous
Not applicable

Hi, i do not understand why when i apply a texture on my character, the texture does not respect the exact positions.

 

In the IMAGE 1 you can see the model without texture

 

In the IMAGE 2 you can see the model with the texture 1

 

And in the IMAGE 3 you can see the model with the texture 2

 

How i can solve this problem?

0 Likes

How to apply 2 textures on this character?

Hi, i do not understand why when i apply a texture on my character, the texture does not respect the exact positions.

 

In the IMAGE 1 you can see the model without texture

 

In the IMAGE 2 you can see the model with the texture 1

 

And in the IMAGE 3 you can see the model with the texture 2

 

How i can solve this problem?

15 REPLIES 15
Message 2 of 16
miledrizk
in reply to: Anonymous

miledrizk
Advisor
Advisor

Hi,

 

The problem is that the details inside both textures don't have the same locations,

 

What i mean is that,for example, the eyes in both textures should be in the same place In both images,

 

same thing goes for the pants, the shirt, etc,...

 

So the solution is to fix one of the bitmaps used so that the same elements are exactly

 

At the same locations in both textures.

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk

Hi,

 

The problem is that the details inside both textures don't have the same locations,

 

What i mean is that,for example, the eyes in both textures should be in the same place In both images,

 

same thing goes for the pants, the shirt, etc,...

 

So the solution is to fix one of the bitmaps used so that the same elements are exactly

 

At the same locations in both textures.

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk
Message 3 of 16
Anonymous
in reply to: miledrizk

Anonymous
Not applicable

I do not think they are errors with textures, because this character has been extracted from a game with his textures.


Can i send you the character via email so you can see if you can apply textures?

0 Likes

I do not think they are errors with textures, because this character has been extracted from a game with his textures.


Can i send you the character via email so you can see if you can apply textures?

Message 4 of 16
miledrizk
in reply to: Anonymous

miledrizk
Advisor
Advisor

hi,

 

i was interested in seeing both texture files and compare between them,

 

to see if both have the elements at the same places,

 

And to check if both bitmaps have the same aspect ratio,

 

Anyway if you like to send the file with the texture you can.

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk

hi,

 

i was interested in seeing both texture files and compare between them,

 

to see if both have the elements at the same places,

 

And to check if both bitmaps have the same aspect ratio,

 

Anyway if you like to send the file with the texture you can.

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk
Message 5 of 16
Anonymous
in reply to: miledrizk

Anonymous
Not applicable

ok i sent you the email with the character

0 Likes

ok i sent you the email with the character

Message 6 of 16
miledrizk
in reply to: Anonymous

miledrizk
Advisor
Advisor
Accepted solution

Hi,

 

I made a screencast to show the process i used to apply the two textures To the model.

 

Now i didn't prepare a lot for this video so excuse me for some chaotic moments 🙂

 

 

 

 

 

 

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk

Hi,

 

I made a screencast to show the process i used to apply the two textures To the model.

 

Now i didn't prepare a lot for this video so excuse me for some chaotic moments 🙂

 

 

 

 

 

 

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk
Message 7 of 16
Anonymous
in reply to: miledrizk

Anonymous
Not applicable

Perfect, great work 😄

 

Thank you very much!

0 Likes

Perfect, great work 😄

 

Thank you very much!

Message 8 of 16
Anonymous
in reply to: miledrizk

Anonymous
Not applicable

Hi, at the minute 7 and 23 seconds when you set the (SetID:) on 2, what button press after?

 

I press the enter button, but don't change the color of the polygons from pink to red, why?

0 Likes

Hi, at the minute 7 and 23 seconds when you set the (SetID:) on 2, what button press after?

 

I press the enter button, but don't change the color of the polygons from pink to red, why?

Message 9 of 16
miledrizk
in reply to: Anonymous

miledrizk
Advisor
Advisor

Hi,

 

Yes you can press Enter or click outside,

 

Maybe something in the process is missing,

 

Did you create the Multi/Sub-Object material with both materials

 

having the correct bitmaps in them?

 

Also, did you apply this material to all the objects in the scene?

 

Another thing, maybe all is correct, but you need to go inside the second material and

 

Click the option "Show Shaded Material In viewport"

 

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk

Hi,

 

Yes you can press Enter or click outside,

 

Maybe something in the process is missing,

 

Did you create the Multi/Sub-Object material with both materials

 

having the correct bitmaps in them?

 

Also, did you apply this material to all the objects in the scene?

 

Another thing, maybe all is correct, but you need to go inside the second material and

 

Click the option "Show Shaded Material In viewport"

 

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk
Message 10 of 16
Anonymous
in reply to: miledrizk

Anonymous
Not applicable

I have done all the steps of the video.

 

so, you before making the video, what did you do exactly ?

0 Likes

I have done all the steps of the video.

 

so, you before making the video, what did you do exactly ?

Message 11 of 16
miledrizk
in reply to: Anonymous

miledrizk
Advisor
Advisor

The video contains all the steps,

 

No extra steps done before the video.

 

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk

The video contains all the steps,

 

No extra steps done before the video.

 

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk
Message 12 of 16
Anonymous
in reply to: miledrizk

Anonymous
Not applicable

maybe it does not work because I have not installed backburner, uhm...

0 Likes

maybe it does not work because I have not installed backburner, uhm...

Message 13 of 16
miledrizk
in reply to: Anonymous

miledrizk
Advisor
Advisor

Backburner is for network rendering

I'm sure this is not the issue

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk

Backburner is for network rendering

I'm sure this is not the issue

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk
Message 14 of 16
Anonymous
in reply to: miledrizk

Anonymous
Not applicable

Hi master, i solved the enigma!

 

The problem was that i have saved the file .obj in the .fbx format

0 Likes

Hi master, i solved the enigma!

 

The problem was that i have saved the file .obj in the .fbx format

Message 15 of 16
Anonymous
in reply to: miledrizk

Anonymous
Not applicable

Hi, there is a strange problem when i apply the second texture.

 

in this video you can see the problem

 

VIDEO
https://www.youtube.com/watch?v=eEqrDhzaza8

0 Likes

Hi, there is a strange problem when i apply the second texture.

 

in this video you can see the problem

 

VIDEO
https://www.youtube.com/watch?v=eEqrDhzaza8

Message 16 of 16
miledrizk
in reply to: Anonymous

miledrizk
Advisor
Advisor

Hi,

 

At the second 0:39, after you click Open, if you look carefully at the "Image File List Control" dialog,

You'll notice that you're still picking the texture_1.tif (even though you picked the second texture)

It's strange, but i recommend when you want to choose the texture_2.tif to double click it instead of

Clicking open. Of course, this is weird, and OPEN should work.

At least you know what's the problem now, you were just applying the same first texture again.

 

Here's is a snapshot from your video at second 0:39

1.PNG

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk

Hi,

 

At the second 0:39, after you click Open, if you look carefully at the "Image File List Control" dialog,

You'll notice that you're still picking the texture_1.tif (even though you picked the second texture)

It's strange, but i recommend when you want to choose the texture_2.tif to double click it instead of

Clicking open. Of course, this is weird, and OPEN should work.

At least you know what's the problem now, you were just applying the same first texture again.

 

Here's is a snapshot from your video at second 0:39

1.PNG

------------------------------------------------------
miledrizk@gmail.com
3DS Max 2021, V-Ray 5.2
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
My YouTube Channel http//www.youtube.com/c/MiledRizk

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