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How do you model ?

denesz
Participant

How do you model ?

denesz
Participant
Participant

How do you model with polygons, splines or something else?

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RobH2
Advisor
Advisor

You go on Youtube and do a bunch of tutorials on "Modeling with 3ds Max." Really, that's how you learn and how most of us who are "self-taught" learned Max. Autodesk has good tutorials and Udemy (wait for the monthly sale period) has a bunch of excellent beginner tutorials. Max a a very mature software. There are 100s of 1000s of tutorials and posts for beginners and above. Just search the web, they aren't hard to find. 

 

To get you started:  https://www.youtube.com/results?search_query=beginner+modeling+with+3ds+max

 


Rob Holmes

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3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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denesz
Participant
Participant

https://www.wikimedia.com/  does not work

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RobH2
Advisor
Advisor

What does 'wikimedia' have to do with this thread? 


Rob Holmes

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3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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denesz
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Participant
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CAMedeck
Advisor
Advisor

It depends on what I'm building, but usually I start with an extruded shape and convert it to an Editable Poly.  Then add edge loops, push/pull faces, etc.

 

Occasionally splines will work better, typically when modeling a terrain surface.  

Chris Medeck
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denesz
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Participant

tell me how to make snow? and stiffeners and frame for the human skeleton

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