I have an object with many elements attached, and I was wondering if there was an easier way to detach them all from the original object than by detaching each individually.
Solved! Go to Solution.
Solved by 10DSpace. Go to Solution.
Hi @doylec23535
There is a handy script called object detacher (which will do exactly what you are asking with more options as well) that is part of a collection of very useful free scripts from Neil Blevins that are available here:
http://www.neilblevins.com/art_assets/scripts/soulburnscripts_for_3dsmax.htm
I highly recommend this collection of very useful scripts.
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