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This could be something very simple to fix, but I am not too experienced with 3ds Max in this area.
Below is what I would like for the model to look like in 3ds Max. I've gotten the look, but it doesn't look clean. At that point I assume I did something wrong at the start, so that's why I am asking here.
On importing, the UV looks like this in the Unwrap UV Modifier:
To me, it just seems as if the UV's are all compressed or something into that small, red square. This is how it looks with no changes made:
May someone please tell me what to do after this? maybe some ideas or suggestions? Thanks.
I can provide the model if needed or any other media.
Solved! Go to Solution.