Hi ... as a starter best wishes for 2019....
I'm working on a scene with max liquids involved. My intention is to create a white water river. One way or the other i don't seem to get the foam right.. at the moment i looks like yogurht 🙂
What's the path to follow to finetune foam settings? Many solver itteration? Tweaking which foam setting parameter(s) would could give the best result ....?