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Different result Crossection modifier vs Crossection (from Line/Geometry rollout)

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Message 1 of 2
keith_brown
194 Views, 1 Reply

Different result Crossection modifier vs Crossection (from Line/Geometry rollout)

keith_brown
Advocate
Advocate

Can someone please explain why the outcome is different here? One turns out as expected and one doesn't.

 

keith_brown_1-1689280898339.png

 

 

Crossection from the geometry rollout works fine:

 

keith_brown_0-1689280878738.png

keith_brown_4-1689281023002.png
With surface modifier

 

Using the Crossection modifier does not work. It get some weird overlap/folding?

keith_brown_2-1689280944072.png

keith_brown_3-1689280978167.png
With surface modifier

 

 

0 Likes

Different result Crossection modifier vs Crossection (from Line/Geometry rollout)

Can someone please explain why the outcome is different here? One turns out as expected and one doesn't.

 

keith_brown_1-1689280898339.png

 

 

Crossection from the geometry rollout works fine:

 

keith_brown_0-1689280878738.png

keith_brown_4-1689281023002.png
With surface modifier

 

Using the Crossection modifier does not work. It get some weird overlap/folding?

keith_brown_2-1689280944072.png

keith_brown_3-1689280978167.png
With surface modifier

 

 

1 REPLY 1
Message 2 of 2
RobH2
in reply to: keith_brown

RobH2
Advisor
Advisor

I realize this does't really answer your question but usually there are several ways to achieve the same result in Max. If one works and one doesn't it's sometimes faster in a production environment to just not try to figure it out, use the one that works, and keep on going. 

 

I'll frequently save these odd things until I want to relax with a nice beverage at night and just open it and start plunking around to see why. If the first one works, I say be glad and keep on rolling. 


Rob Holmes

EESignature

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3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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0 Likes

I realize this does't really answer your question but usually there are several ways to achieve the same result in Max. If one works and one doesn't it's sometimes faster in a production environment to just not try to figure it out, use the one that works, and keep on going. 

 

I'll frequently save these odd things until I want to relax with a nice beverage at night and just open it and start plunking around to see why. If the first one works, I say be glad and keep on rolling. 


Rob Holmes

EESignature

------------------------------------------------------------------------------------------------------------------------------------------
3ds Max (2023-2025), V-Ray 6.2, Ryzen 9 3950-X Processor, DDR 4 128MB, Gigabyte Aorus X570 Master motherboard, Sabrent Rocket NVMe 4.0 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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