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Aligning one vertice to two another

4 REPLIES 4
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Message 1 of 5
Anonymous
2925 Views, 4 Replies

Aligning one vertice to two another

Anonymous
Not applicable

I'm looking for a way to align these vertices as seen in the image. Using the Make planar command does not help because I want the first two vertices to stay foot.

I appreciate any replies, thanks in advance.

 

Untitled-1.jpg

 

 

 

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Aligning one vertice to two another

I'm looking for a way to align these vertices as seen in the image. Using the Make planar command does not help because I want the first two vertices to stay foot.

I appreciate any replies, thanks in advance.

 

Untitled-1.jpg

 

 

 

4 REPLIES 4
Message 2 of 5
rendermaster
in reply to: Anonymous

rendermaster
Advisor
Advisor

try this script:


http://www.scriptspot.com/3ds-max/scripts/3d-ui-vertex-align-tool

 


Ronel Katigbak Pabico

3D Generalist / Animator / Renderer/ Graphics Designer

Autodesk Student Ambassador Platinum
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try this script:


http://www.scriptspot.com/3ds-max/scripts/3d-ui-vertex-align-tool

 


Ronel Katigbak Pabico

3D Generalist / Animator / Renderer/ Graphics Designer

Autodesk Student Ambassador Platinum
YouTube Channel l Linked l Facebook l Blogs

Message 3 of 5
bob.bernstein
in reply to: Anonymous

bob.bernstein
Collaborator
Collaborator
Accepted solution

Easy way to do this...just activate snaps (at the 2.5d setting).  Then you can move in a given axis, but determine how far to move by snap to a remote point.  Unfortunately, the help has always seemed a bit unclear to me.  I've set up a simple example, imagine my spline in the first picture.  Say I want to move one vertex straight down until it matches the vertical dimension of the vertex to the left.      

In pic 1 you can see that I set the move tool to only move vertically.  

In pic 2 is the only fiddley part....position the mouse so you get a lit cross in the center of the circle but WITHOUT activating the horizontal move axis.  The screen shot doesn't show my mouse, but it was directly over the circle with the cross in it at the center of the move tool axes.

In pic 3, you can see that now...I can move that vertex only vertically, but the mouse if free to wander horizonally also...and when I land on the "guide" vertix, it SNAPs, and the result is what you are looking for, a vertex moved in one axis and lines up perfectly (vertically) with a vertex in a different horizontal location.
2.5 snap-1.jpg2.5 snap-2.jpg2.5 snap-3.jpg

 

 

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Easy way to do this...just activate snaps (at the 2.5d setting).  Then you can move in a given axis, but determine how far to move by snap to a remote point.  Unfortunately, the help has always seemed a bit unclear to me.  I've set up a simple example, imagine my spline in the first picture.  Say I want to move one vertex straight down until it matches the vertical dimension of the vertex to the left.      

In pic 1 you can see that I set the move tool to only move vertically.  

In pic 2 is the only fiddley part....position the mouse so you get a lit cross in the center of the circle but WITHOUT activating the horizontal move axis.  The screen shot doesn't show my mouse, but it was directly over the circle with the cross in it at the center of the move tool axes.

In pic 3, you can see that now...I can move that vertex only vertically, but the mouse if free to wander horizonally also...and when I land on the "guide" vertix, it SNAPs, and the result is what you are looking for, a vertex moved in one axis and lines up perfectly (vertically) with a vertex in a different horizontal location.
2.5 snap-1.jpg2.5 snap-2.jpg2.5 snap-3.jpg

 

 

Message 4 of 5
blakestone
in reply to: bob.bernstein

blakestone
Collaborator
Collaborator

I have found in my workflow that using PLANAR is the quickest and more accurate way to do what you're asking.
Here is how I do it.

1. Copy the value of one of the vertices you want the rest to align to
2. Select all the vertices you wish to align and click PLANAR
3. With all the vertices still selected paste the copied value back

 

example.jpg

--------------------------------------------------------------------------------------
Technical 3D Graphic Artist
Autodesk 3dsMax 2015 - Service Pack 4
--------------------------------------------------------------------------------------
0 Likes

I have found in my workflow that using PLANAR is the quickest and more accurate way to do what you're asking.
Here is how I do it.

1. Copy the value of one of the vertices you want the rest to align to
2. Select all the vertices you wish to align and click PLANAR
3. With all the vertices still selected paste the copied value back

 

example.jpg

--------------------------------------------------------------------------------------
Technical 3D Graphic Artist
Autodesk 3dsMax 2015 - Service Pack 4
--------------------------------------------------------------------------------------
Message 5 of 5
rendermaster
in reply to: Anonymous

rendermaster
Advisor
Advisor

demo of the script im talking about, good to use for multiple vertices

 

 


Ronel Katigbak Pabico

3D Generalist / Animator / Renderer/ Graphics Designer

Autodesk Student Ambassador Platinum
YouTube Channel l Linked l Facebook l Blogs

0 Likes

demo of the script im talking about, good to use for multiple vertices

 

 


Ronel Katigbak Pabico

3D Generalist / Animator / Renderer/ Graphics Designer

Autodesk Student Ambassador Platinum
YouTube Channel l Linked l Facebook l Blogs

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