I'm looking for a way to align these vertices as seen in the image. Using the Make planar command does not help because I want the first two vertices to stay foot.
I appreciate any replies, thanks in advance.
Solved! Go to Solution.
I'm looking for a way to align these vertices as seen in the image. Using the Make planar command does not help because I want the first two vertices to stay foot.
I appreciate any replies, thanks in advance.
Solved! Go to Solution.
Solved by bob.bernstein. Go to Solution.
try this script:
http://www.scriptspot.com/3ds-max/scripts/3d-ui-vertex-align-tool
Ronel Katigbak Pabico
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try this script:
http://www.scriptspot.com/3ds-max/scripts/3d-ui-vertex-align-tool
Ronel Katigbak Pabico
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Easy way to do this...just activate snaps (at the 2.5d setting). Then you can move in a given axis, but determine how far to move by snap to a remote point. Unfortunately, the help has always seemed a bit unclear to me. I've set up a simple example, imagine my spline in the first picture. Say I want to move one vertex straight down until it matches the vertical dimension of the vertex to the left.
In pic 1 you can see that I set the move tool to only move vertically.
In pic 2 is the only fiddley part....position the mouse so you get a lit cross in the center of the circle but WITHOUT activating the horizontal move axis. The screen shot doesn't show my mouse, but it was directly over the circle with the cross in it at the center of the move tool axes.
In pic 3, you can see that now...I can move that vertex only vertically, but the mouse if free to wander horizonally also...and when I land on the "guide" vertix, it SNAPs, and the result is what you are looking for, a vertex moved in one axis and lines up perfectly (vertically) with a vertex in a different horizontal location.
Easy way to do this...just activate snaps (at the 2.5d setting). Then you can move in a given axis, but determine how far to move by snap to a remote point. Unfortunately, the help has always seemed a bit unclear to me. I've set up a simple example, imagine my spline in the first picture. Say I want to move one vertex straight down until it matches the vertical dimension of the vertex to the left.
In pic 1 you can see that I set the move tool to only move vertically.
In pic 2 is the only fiddley part....position the mouse so you get a lit cross in the center of the circle but WITHOUT activating the horizontal move axis. The screen shot doesn't show my mouse, but it was directly over the circle with the cross in it at the center of the move tool axes.
In pic 3, you can see that now...I can move that vertex only vertically, but the mouse if free to wander horizonally also...and when I land on the "guide" vertix, it SNAPs, and the result is what you are looking for, a vertex moved in one axis and lines up perfectly (vertically) with a vertex in a different horizontal location.
I have found in my workflow that using PLANAR is the quickest and more accurate way to do what you're asking.
Here is how I do it.
1. Copy the value of one of the vertices you want the rest to align to
2. Select all the vertices you wish to align and click PLANAR
3. With all the vertices still selected paste the copied value back
I have found in my workflow that using PLANAR is the quickest and more accurate way to do what you're asking.
Here is how I do it.
1. Copy the value of one of the vertices you want the rest to align to
2. Select all the vertices you wish to align and click PLANAR
3. With all the vertices still selected paste the copied value back
demo of the script im talking about, good to use for multiple vertices
Ronel Katigbak Pabico
3D Generalist / Animator / Renderer/ Graphics Designer
Autodesk Student Ambassador Platinum
YouTube Channel l Linked l Facebook l Blogs
demo of the script im talking about, good to use for multiple vertices
Ronel Katigbak Pabico
3D Generalist / Animator / Renderer/ Graphics Designer
Autodesk Student Ambassador Platinum
YouTube Channel l Linked l Facebook l Blogs
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