i would love to be able to add to a spline by shift+dragging on a vertex, adding a new segment. is something like this possible?
right now i basically have to create a whole other spline then attach it to an existing spline, then fuse & weld the vertices.
you know like you can shift+drag an open edge of a polygon to create a new polygon
3ds Max all versions past and present | GPU Rendering on 2 machines | Standard, MentalRay, MentalRay IRAY, IRAY+, VRAY, Arnold