Weird subdvivisions with smoothing?

Weird subdvivisions with smoothing?

Anonymous
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Weird subdvivisions with smoothing?

Anonymous
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Hi,

 

I tried to modelize a circle into a plane. Before applying smooth modifier (Turbosmooth, OpenSubdiv, ...), the edge's flow seems logic but after it gives me something weird.

 

Is that normal with these kind of shapes or did I do something wrong?

 

Thanks.

 

01.jpg02.jpg

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Anonymous
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NOTE: to create quickly the circle, I selected polygones (rectangular global shape) then used regularize's function from a max's script I downloaded.

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Message 3 of 3

Anonymous
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Accepted solution

My bad. I should have done something wrong in the first place. I tried again and the edge flow appears much more clean this time.

 

Sans-titre-1.jpg

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