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Using Unwrap UVW with multiple texture files for one character

Using Unwrap UVW with multiple texture files for one character

Anonymous
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Message 1 of 4

Using Unwrap UVW with multiple texture files for one character

Anonymous
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I have a character, but the texture is divided into two files. I added one unwrap uvw texture for torso. Now I need to texturize legs and arms from another file. How do I do  this?

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Accepted solutions (1)
1,460 Views
3 Replies
Replies (3)
Message 2 of 4

Anonymous
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So far for my character I made multi/sub material with 3 materials in one: face+specular+bump, torso+specular+bump, legs and arms + specular + bump. I have only one "unwrap uvw" modifier in stack now, it's set to work with torso texture so half of my character is textured, and I don't know how at the same time use the same uvw modifier to unwrap other textures for the same character.

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Message 3 of 4

Anonymous
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When I try to switch to map channel 2 in unwrap uvw modifier for the second texture I get this message

 

Untitled.png

 

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Message 4 of 4

Anonymous
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Accepted solution

So the answer is to bake unwrap uvw texture into mesh and then unwrap other textures.

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