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03-21-2017
09:21 PM
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Hi, I am new 3ds Max user (started about a month ago) and new to 3d modeling in general. I'd like to know your thoughts on how to approach modeling any object regardless of their shapes and how you go about modeling things when you see them. Is there a standard way which everyone follows, or is 3ds Max more open to different techniques? For instance, when you model a car, is the approach you take the same as when you model a person? How can I learn to model anything I see or visualize? I understand this may be an open ended question, but I'm really trying to understand 3ds Max more than learn its specifics, which I learn quite easily.
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