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Swift loop edge sticking to corner
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Hello, recently I came across this problem. I am designing an old Bugatti. I am adding extra edges so I can curve the object to match the Blueprints I'm using. But I don't know why the swift loop edge and the rest of the edges connect to a certain corner of the object. The object currently consists of 2 vertexes (Top and bottom) making it a 2D shape. I want the swift loop edge to go straight from the top to the bottom and not to connect to the corner.
The rest of the lines (the white ones) are made using Swift loop.
Image legend:
Green = How it should be
Black = How it is