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Splines into cross sections
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Hello all!
I need Your help. I stuck with converting cross sections into surfaces. Here on the screen shot is the result of my "work". That was done as follows: I created lines from given cross sections of fuselage, they are different in shape, but I created them with equal number of vertices, then I used cross sections modifier and got edges, but they are going with different angles and I'm not happy with the result after applying surface modifier. Is there a way to make a fuselage from cross sections other way? With better final result?