- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hi, I was wondering if there's a straightforward way to move an object's pivot/centre/transform point to the middle of a vert/edge/face selection?
For example in Blender, you:
1-Select the sub elements
2-Shift+S to move the 3D cursor there
3-Ctrl+Shift+C to move the "Origin" to the 3d cursor.
Where the 3D cursor is roughly analogous to the Working Pivot, but more intergrated into the workspacedoin' the thing in Blender
I've been trying to accomplish the same thing in 3DS, but so far, these are the only methods I can think of:
1 - Manually move the pivot point (via Affect Pivot Only) in the ortho views - like an absolute savage!
To be fair, normally I'd just do that, but this time "Good Enough (tm)" isn't enough.
2 - A script - such as "Affect Pivot and Center Pivot" on ScriptSpot
(not sure about Autodesk's offsite-links policy, so sorry about lack of hyperlink)
Max has been around 23 years - there's no way a script/plugin is required to pull this off! I *must* be doing something wrong or missing something obvious. I've worked with Blender for years and had to do this literally hundreds of times with game assets to align imports, have similar items spawn in the same place, have common physics centres, align colliders meshes to the main mesh, weapon grip points, etc.... it's definitely not just me doing this thus that doesn't make any sense.
3 - Manually calculate the values or somehow be able to assign the centre from the Working Pivot?
Again, doesn't make a lot of sense... why would this be the aribtrary line between 3D modelling and CAD?
4 - This abombination:could've shrunk the gif a bit, I guess.
I'm dubious of the notion that "Toggle snapping while dragging" is part good practice, or that this is the quickest/most efficient method.
Any insight at all would be appreciated, cheers.
J
P.s. bonus question?
What is the purpose of "Pin Working Pivot" in the "Working Pivot" rollout on the "Hierarchy Tab"?
I know it holds the position between toggles of "Edit Working Pivot" but since there's a Reset button anyway?
I can't think of a workflow or reason where it makes sense. Any insight there would also fantastic1
Note: This question is worded similarly but doesn't seem to contain the info I'm after:
https://forums.autodesk.com/t5/3ds-max-modeling/align-pivot-to-edge-face-vertex-of-the-same-object/m...
Solved! Go to Solution.