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11-05-2015
02:40 AM
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Hi Gentlemen
I need a help.
When I extrude the edge, doesn’t matter how/ with extrude button, shell modifier or shift and drag the edge /, and assign material on new polygons, the material is stretched.
How I can resolve this problem and also, may I normalize the mesh on already damaged details to receive a normal, not stretched mesh, and when I assign material to have not such effect?
Thanks
Solved! Go to Solution.