Modelling with turboSmooth

Modelling with turboSmooth

Anonymous
Not applicable
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Message 1 of 6

Modelling with turboSmooth

Anonymous
Not applicable

Using 3ds max 2015:

 

From 10:17 at https://www.youtube.com/watch?v=YiqQzokwEF0  

 

When i use connect at 76 and then use turbosmooth, the body get splitted apart and vertices away from the middle. I try place them in middle but the problem continued for future connect and loop flow. Please help >>>>>

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1,324 Views
5 Replies
Replies (5)
Message 2 of 6

Brock_Lafond
Collaborator
Collaborator

Can  you post a screenshot or zip the scene and attach it?

 

Need more information.

Alias/Wavefront Maya 3 -> Discreet 3DS Max 4 -> ...
Win7 Pro 64
EVGA Classified Super Record 2
Dual Xeon Hexa-Core, 48GB RAM
GTX 780 x 2
Corona Renderer, mental Ray
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Message 3 of 6

Anonymous
Not applicable

Untitled.png

 

I try to set the side to X using polygon(edit geometry) but still the same problem.

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Message 4 of 6

ekahennequet
Advisor
Advisor
Accepted solution

In your screenshot, you have Turbosmooth below the Symmetry modifier. Click on Turbosmooth and drag it to above Symmetry and to the top of the stack. Just took a quick look at the portion of the video in your link, and the user dragged it above Symmetry. See 10:53 in the video. If you bliink, you might miss it.

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Message 5 of 6

Anonymous
Not applicable

Thanks that work Smiley Happy

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Message 6 of 6

ekahennequet
Advisor
Advisor

You're welcome. 🙂

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