Is similar approach to modeling as in CAD, Rhino or Sketchup possible for Max?
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Hi there,
that's my first entry in this forum, but hopefully not the last. So let me introduce myself - I'm a 3D visual artist from Germany, who only recently switched to Max + Corona, after working in this field for 7+ years, using Rhino + V-Ray. My customers are mostly investors, in the process of developing new city quarters. So, it's often large, multistorey buildings I get to visualize. And not only that, but as these aren't really conceptualized, I also get/have to design the facades from scratch during the visualization process. This means, I don't build the facades after floor plans, sections and sideviews, but create them, based on the wishes and feedback from the customers. As you may imagine, this leads to lots of changes and reworking the geometry. (to not spam you with images, check the gallery of my site, if you're interested to see the kind of project I usually work on: https://www.helldoor.net/rendering/)
Having used Rhino for so many years, I'm pretty quick with this workflow there, but in Max it takes me way too long. Apart from me being a Max-rookie, I still think, that the idea is, that people should use the whole Autodesk package - AutoCAD, Fusion and Max to make things work, the way I imagine it. But honestly, I cannot afford all that.
Let me clarify something - I get, that the way Rhino and Max work is pretty different (Nurbs etc.), but I still think, that some rudimentary functions in terms of modeling are missing from Max. My online searches led me to the DesignToolBox plugin, which I downloaded as a Demo and plan to try out in the next days. Generally, I guess that's the directions of plugins I'm looking for, but I don't seem to find anything else, beside DTB.
So, do you guys know some other methods or plugins to make Max modeling more convenient for my kind of usage - kinda like CAD, Sketchup or Rhino type of modeling? I thank you in advance for every hint and clue!
Best regards
Helldoor
PS_ I also tried furtherly working in Rhino and exporting to Max as FBX, but this makes the Max files bloat up and isn't really the way I want to go for the next years.