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How do I assign an object new XYZ coordinates, Axis points? (Not sure of correct terminology, Hoping the following explanation will help).
Hello, I have imported an Object file into 3DS Max that is badly misaligned XYZ axis and I would like to assign it a new XYZ axis.
Refer to the images attached.
Using Autodesk Meshmixer for image and reference to the problem for 3DS Max 2022.
As you can see by the .Obj file shown, this is how it is imported naturally into 3ds max as well..
I can rotate the model to get the red line to align with the Green so that the model is easier to with using the tape tool, link and align setup.
After Rotating the object to align Along the X axis (L to R along green line), I want to assign the model with a new XYZ axis so that if I export / import into a different 3d program it will stay aligned to the green (X axis), basically not revert to the badly angled version as the picture shows along the Red.
Solved! Go to Solution.