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Again, like in Blender, if you parent an object to another, or even join it, you can press L whilst hovering the mouse over it, and it will select that specific object. Is there such a thing in 3ds Max? I've attached an ear object to a head and merged the vertices so it's become one object, but instead of having to select all the individual faces of the ear every time I want to manipulate it, is there a quick way of selecting it? It's a pity objects in the Outliner don't have a drop-down menu of all the objects that are a part of it...
Solved! Go to Solution.