How to disable this subdivision that comes by default

How to disable this subdivision that comes by default

Anonymous
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How to disable this subdivision that comes by default

Anonymous
Not applicable

Hello,

I just got a different version of 3ds max (3ds max 2016) that im not used to work with, and i find this surprise problem. when i create any object and i make it editable mesh it subdivided and its a problem when i try to extrude or simple moved vertex of it. can someone aid me, on how to remove this?. thanks.

ps. sorry my english.

 

01.png 

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miledrizk
Advisor
Advisor

Hi,

 

Everything in Max is built using triangles, so the dashed edge you're seeing is showing

You how the 4 sided face is made using 2 triangles. This was always the case.

When you move a Vertex you're moving one corner of a triangle actually,

If you want to select the 4 sided face, just go to Polygon Sub-Object level instead

Of Face.

 

polygon.PNG

 

Or just convert the object to an Editable Poly where you don't have the Face sub-object level,

And you'll not see this dashed line. 

Unless you have a good reason to work with Editable Mesh, Editable Poly offers better tools for modeling

Geometries.

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miledrizk@gmail.com
3DS Max 2025, V-Ray 7
3DS Max user since 2003 (3DS Max 7)
V-Ray user since 2008 (V-Ray 1.47)
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blakestone
Collaborator
Collaborator

As mentioned the dashed lines are there to show the triangles used to create the faces in your model. These dashed lines can be shown/hidden by changing the "Edges Only" checkbox in the Object Properties > Display Properties.

Note: This is a per object setting and does not do it globally. You can run a simply script like below which will adjust the setting for all geometry objects in your scene.

 

for o in geometry do o.allEdges = false
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Technical 3D Graphic Artist
Autodesk 3dsMax 2015 - Service Pack 4
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