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How do I fix my model?

How do I fix my model?

Anonymous
Not applicable
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3 Replies
Message 1 of 4

How do I fix my model?

Anonymous
Not applicable

Hi, I'm new to 3ds max, and I see this software is to awesome! So I started to make a woman body for practiciping.

 

So I made it like I did in c4d, I can say in 3ds max, it went well, comparing to c4d.

And the ass(I don't know how to elevate this, sorry :P) It was made by a sphere modified by 4x4x4FFD, and I putted it there by welding and bridging. And I got some dimples 😐

 

http://imgur.com/a/dPP1U there is a photo with my model!

 

How do I correct them?

 

I'm not native! Any correction to my English is welcome!

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605 Views
3 Replies
Replies (3)
Message 2 of 4

don_3259
Collaborator
Collaborator

hi dear bpocnitura you are doing good just follow your reference and reshape your body try to get more familiar with polygon modeling method there many free guides on internet.

 

thanks

Autodesk Student Amassdor
Guest & Visiting Lecturer
Ali Sajjad
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Message 3 of 4

bob.bernstein
Collaborator
Collaborator

The errors you see after turbosmooth are clear indication of errors in your underlying topology.  

 

You will want to eliminate any triangles.  Turbosmooth divides each quadrangle into 4.  So, present it with a triangle, you get dimples.

 

You will want to assure that all vertices in your mesh (at least where you expect smooth turbosmooth appearance) need to be welded.  

 

Less common:  missing polygons creating holes.  Polygons perpendicular to a line of symmetry.  

 

Bob

 

PS...looks like you have triangles where each dimple occurs.

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Message 4 of 4

Anonymous
Not applicable

you should make with quad poly for clean polygons

visit our website or subscribe our channel youtube there're a lot tutorials

 

try this tutorial

s

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