How can you detach multiple elements in an object to multiple separate objects instead of one big object?

How can you detach multiple elements in an object to multiple separate objects instead of one big object?

doylec23535
Explorer Explorer
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How can you detach multiple elements in an object to multiple separate objects instead of one big object?

doylec23535
Explorer
Explorer

I have an object with many elements attached, and I was wondering if there was an easier way to detach them all from the original object than by detaching each individually.

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10DSpace
Advisor
Advisor
Accepted solution

Hi @doylec23535 

 

There is a handy script called object detacher (which will do exactly what you are asking with more options as well)  that is part of a collection of very useful free scripts from Neil Blevins that are available here:

 

http://www.neilblevins.com/art_assets/scripts/soulburnscripts_for_3dsmax.htm

 

I highly recommend this collection of very useful scripts.   

Message 3 of 3

domo.spaji
Advisor
Advisor

Edit Mesh

Explode - To Objects - Set angle at max (180)