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Like mentioned in another thread I posted, I'm currently working on some teeth for a character. I'm using a TurboSmooth, Symmetry and a Bend modifier as suggested from a book I'm following for this project. However, the book's author has positioned the teeth to match the reference image and the teeth look to be asymmetrical instead. It looks as though the left side has been slighty raised, unless I'm just getting thrown off with the perspective. How could I achieve this whilst using those modifiers? Is there something like a Proportional Editing tool like in Blender?
Solved! Go to Solution.