Message 1 of 4
Fill up a blank mesh with edges
Not applicable
11-10-2019
09:52 AM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hey there,
im converting a spline into an editable poly but then the there are no edges. The only way i know is to convert it to editable patch and then back to editable poly. But then the most edges are ****ed up and overlay each other. Is there a better and especially smarter way for may to create edges?