Fill up a blank mesh with edges

Fill up a blank mesh with edges

Anonymous
Not applicable
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Message 1 of 4

Fill up a blank mesh with edges

Anonymous
Not applicable

Hey there,

 

im converting a spline into an editable poly but then the there are no edges. The only way i know is to convert it to editable patch and then back to editable poly. But then the most edges are ****ed up and overlay each other. Is there a better and especially smarter way for may to create edges?

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812 Views
3 Replies
Replies (3)
Message 2 of 4

jibijib
Collaborator
Collaborator

Select all vertices and then 'connect' button in the Edit Vertices rollout.

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Message 3 of 4

Anonymous
Not applicable

 Thx for your response but its the same result as the editable patch 😕 Any other ideas?

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Message 4 of 4

Anonymous
Not applicable

Here a screenshot. Why it connects like this in the circle and not like the area beside?rewewerrweweee.JPG

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