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05-23-2019
01:30 PM
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When I create or import OBJ models from 3DS Max 2017 to Daz Studio 4.10 a lot of times they come in with jagged faces. When I apply shaders to these objects they turn out very ugly. Is there anyway to fix this in Daz Studio or 3DS Max 2017?
In 3DS Max
https://i.postimg.cc/Y0TbY1JW/Annotation-2019-05-22-042438.png
In Daz Studio
https://i.postimg.cc/Y2QGHNSL/Annotation-2019-05-22-044040.png
The 3DS Max 2017 Source File
https://workupload.com/file/DtFsKSBG
Attachment(s)
MandD.max
I've also tried exporting after I imported it to Blender and it still comes out messed up in Daz Studio.
Any help would be very much appreciated.
Solved! Go to Solution.