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04-13-2017
10:42 PM
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In addition to Cut, Qslice, Swift Loop, and PConnect, ProBoolean, and ShapeMerge, what are some other ways of cutting 2D geometry on a 3D model? Are there any others that make the job easier, or can unify all of the aforementioned? As a new 3ds Max user I just wanted to try them all to see which one works the best for me.
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