Oi!
Fiz textura no Substance Painter, mas quando importei para o Maya a altura esticou horizontalmente. Os arquivos (Maya & Substance Painter) estão anexados. Como posso consertar isso?
Veja os print screens abaixo:
1) Perfeito no Substance Painter
![01_substance_painter.png 01_substance_painter.png](https://forums.autodesk.com/t5/image/serverpage/image-id/1282618i4E6FEB5092A70656/image-size/medium?v=v2&px=400)
2) Importado para o Arnold no Maya
![02_imported_to_maya.png 02_imported_to_maya.png](https://forums.autodesk.com/t5/image/serverpage/image-id/1282619i08B3177C0532E7D0/image-size/medium?v=v2&px=400)
3) Ajustes em Subdivion e Displacemrnt Attributes
![03_adjustments.png 03_adjustments.png](https://forums.autodesk.com/t5/image/serverpage/image-id/1282617i8AE4DB5228F191C1/image-size/medium?v=v2&px=400)
4) Problema persiste
![04_stretched_heights.png 04_stretched_heights.png](https://forums.autodesk.com/t5/image/serverpage/image-id/1282616iB6766862F510C9CC/image-size/medium?v=v2&px=400)