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xView: UV Seams

xView: UV Seams

I'd like to have a new xView for UV Seams. It should have the ability to set which map channel is being used. Functionally this would be like the seam display when using an Unwrap UVW modifier but not needing to add modifiers to objects.

1 Comment
massimo_bongiorno
Contributor

We did it as a max plugin called Onivision.

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