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Update the style of the big Modifier Stack Scrollbar (same as in Command Panel )

Update the style of the big Modifier Stack Scrollbar (same as in Command Panel )

its incredible how much break out can a simple innconsistent UI element as a scrollbar introduce. The thick white and light gray modifier stack scrollbar is so unnecessary.

 

Max is centered around its modifier stack. Why it didnt get that slim nonintrusive  scrollbar of the comand panel yet ?

 
 
 

Capture.PNG

8 Comments
Anonymous
Not applicable

Guess it`s still the old Win32 TreeView, and not the QTreeView widget? Good thing is, that with QT it`s fairly easy to style it to look whatever you want.

 

 

So the remaining old looking UI styles spread across the entire UI meant they have not made the switch to QT or they havent changed the style already ? There is lot of stuff outdated out there

Anonymous
Not applicable

It`s still a wild mix of QT (Chamfer modifier,Path Deform, Data Channel,Fluids Simulation View,..), Win32 (most modifiers), Windows Forms (Scene/Layer Explorer) and WPF (Ribbon).

Also for example the Render Dialog still has to support Win32 because of 3rd Party Renderer.

 

And so on.I recently renewed my ForestPack license and was greeted with the same old UI as years before. Seems that even 3rd party has zero intention to migrate to QT dialogs.

forest.PNG

interesting thanks for the info

they and us are hopeless then ! I very much like the style introduced by of the new modifiers. Text is more readable, cleaner menu styles, bigger input numeric scrolling boxes (or how they are called ). I already suggested them to standardize this style to the entire command panel and in case of menus style for the entire UI. Funny enough I didnt get any votes on my ideas on these subjects. As I said we are hopeless.

 

Update the look of all old drop down menus (as in Chamfer mod Command panel etc)

 

Update the Command panel with the new style as seen within Chamfer modifier etc

 

Create drop down menu in the Create tab of Command Panel got also this new style. Do you have a guess why ? 

 
 

drop down menu 1.png

Add modifier on the other hand is still on the old side

drop down menu 2.png

 

Can a single element like a scrollbar be on QT and the rest be on win32 ?

Anonymous
Not applicable

I`m completely with you on that and voted on all ideas. They said that at least all new stuff will be QT.

And the Command Panel Update idea is now under 'Future Consideration'.

Do you know if the Hair and fur and Unwrap UVW modifiers Command panel UIs are on QT or not ? The icons there are kinda big much bigger than the one from Edit poly like (the component ones)

Anonymous
Not applicable

Not sure they are. But i don`t think so, at least they are not following the style that was established by DataChannel, Path Deform or Spline tools.

Btw, i love how Spline Morph behaves when stretching the command panel horizontally:

spline.PNG

vizualnie
Participant

So it's 2021 and the thick old scrollbars look like they were in the 90s! Why doesn't the 3ds max department have UI and UX designers? Why Maya looks much more modern (all icons, entire UI panels) than 3ds max! Why does Houdini, Lightwave and even the free Blender look 10 years younger and more modern? Autodesk, borrow the Maya UI / UX team for 2 weeks and let them clean up your interface. The current 3ds max interface is a huge mess and a mixture of several technologies. It would be great if 3ds max had semi-transparent panels like in Blender, and the whole interface was more smooth.

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