Lots of things that could be done to improve UDIM workflow. Here's a few things.
-better shader for UDIM texture loading. Selecting ":xxxx_basecolor.1001.tga" will load all tiles. No more typing "<UDIM>".
No more multitile messy set ups. Simple, simple simple.
- improved display in the Unwrap. Snapping to UDIM tile maybe. just better tools.
- Better display in the viewport.
Just improve it please.