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Transform Gizmos for UV Editor

Transform Gizmos for UV Editor

I think it would be more intuitive to have the ability to show up the Gizmos like in the normal Editor. instead of just displaying a little orange Box with a plus in it ....    [ + ]
Good for orientation and better Workflow.

 

It could be possible to aktive/deaktivate them with the normal Shift+Strg+X Shortcut, just like in the other Windows.

 

 

For example I've made some Pics to show what I mean....

 

move.jpgrotate.jpgscale.jpg

4 Comments
Anonymous
Not applicable

Good idea. I know this has been suggested by me in the past, but the Unwrap editor also needs a Selection Tool where you can select components without risking to move them in the process.

Anonymous
Not applicable
Therefore you can toggle it by pressing the hotkey (a Button in the UV Editor for toggeling would be possible, true.), so you have it like now. By pressing the bigger/smaller Shortcuts for the Gizmo in the UV Editor it resizes (but only there). With that you can easily setup your needs independently just for the UV Editor and all the shortcuts are the same as you know them from the main "Model-Editor-Frame".
electrotoast_old
Community Manager
Status changed to: Future Consideration
 
jibijib
Collaborator

God, PLEASE make the transform selection axis as an option defaulted to OFF.

In all my years I have never had any use from the axis in the UVW Unwrap editor.

It was only recently introduced - now you HAVE to select the axis to avoid having to move the polys you have selected in one direction.

 

Just press shift and move if want in one direction!

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