cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Streamlined Interface for Adding Scripts to Toolbars

Streamlined Interface for Adding Scripts to Toolbars

Its always a G.D.F.P.I.T.A to add scripts to toolbars. Not all scripts are drag and drop on the toolbar. If they have a proper installer with them and are avalable in the toolbar command list, then yes. What if theyre not and are designed to be ran from the run scripts menu? Then a convoluted process begins. Notes should be taken from Unreal Engine or any other gaming engine on script installations or am I missing an updated process? Some scripts have to be installed in admin mode, shut down Max and then start back in normal mode.

 

In addition, on an average of 2 times a month Im having to reset Max interface due to some corruption and have to redo the process again because even saving the layout and restoring it doesnt add the buttons back to the toolbar about 90% of the time. Alot of the time, its blank buttons added back.

1 Comment
dswahn
Advocate

A script which is not declared as a macroscript can quickly be turned into one by simply drag the selected script text to an empty place in a toolbar. A macroscript and a button will be autogenerated based on the script you drag.

Can't find what you're looking for? Ask the community or share your knowledge.

Submit Idea