cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

STOP the Scene Explorer hierarchy from collapsing everything when switching to Layer Explorer and back

STOP the Scene Explorer hierarchy from collapsing everything when switching to Layer Explorer and back

very simple idea and yet very frustrating from a UX pov.

 

when i'm rigging and have a large hierarchy open within the scene explorer, switch to the layer explorer, and switch back to the scene explorer I have to always reopen every nested object to get back to the view and place in the hierarchy. its quite cumbersome.

 

I know there is auto-expand selection, but that introduces other headaches. ex. it collapses parts of the hierarchy that arent specifically part of the nested parents of the selected child. Which makes it impossible to work within/view two (or more) different parts of a hierarchy at the same time.

Can't find what you're looking for? Ask the community or share your knowledge.

Submit Idea