Having a simple and quick way to view the type of renamed modifier stack items will be useful (for example by using tooltips).
Sometimes users rename modifiers and space wraps to better organize the scene and sometimes 3ds Max commands add modifiers and space wraps to the stack with a name that is different from the item's type.
For example after "Render to Texture", a new modifier is applied to the object. It is called Automatic Flatten UVs. It is simply an Unwrap UVW modifier, automatically applied.
