With the Nvidia’s N1X ARM architecture release, Autodesk must prioritize native support for RTX Spark rather than relying on Windows emulation. In the past, critical community requests—such as a native Linux build of 3ds Max or a much-needed PFlow overhaul—were completely ignored by Autodesk developers.
However, this hardware shift is fundamentally different. Transitioning to ARM is not a niche request from a subset of power users; it represents the industry-wide evolution of next-generation portable workstations. Autodesk simply cannot afford to ignore this architectural leap, as failing to deliver a native ARM64 version of 3ds Max will force 3D artists to migrate to competing software that fully leverages the massive efficiency and power of the RTX Spark.