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Resource Collector.

Resource Collector.

The Resource Collector in 3ds Max is kind of hit-or-miss these days. Sometimes it skips textures or just doesn't quite do the job. It’d be great if they could update it to reliably gather all assets, including proxies, Vray textures, HDRIs, and so on.

1 Comment
ldotchopz7FPNL
Advocate

You mean this basic function?? Why would they update it? It's old and broken, just how autodesk likes it's software.

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