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Renderable branched splines

Renderable branched splines

When renderable splines is on and there are crossed sections inside a spline

the geometry should be weld with clean topology (quads),

also called branched splines,

like the attached image

TSplines.jpg

5 Comments
electrotoast_old
Community Manager
Status changed to: Future Consideration
 
Swordslayer
Advisor

In the meantime, you can use Sweep with Union Intersections on:

 

Screen Shot 2017-11-28 at 20.02.31.png

passariello
Collaborator

Welcome in the era of T-Spline algorithm! 🙂

Maybe use a better title!

I've included this idea on my compilation of Spline procedural handling ideas. Pls support this and other great suggestions:

[Splines] Improved procedural handling through both updated and new modifiers

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